how do i take the animation a unit produces when using a ability and off set it. Example stim pack's animation is a lightning bolt looking thing, i want to off set that from the center so i can i have 3 or 4 lightning bolts showing side by side at once instead of merging together as one.
Could have sworn I already answered that. Use a SOp (Local Offset) on several different Model actors or use a SOp (Random Point In Circle) sop like thor ability does.
Rollback Post to RevisionRollBack
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
how do i take the animation a unit produces when using a ability and off set it. Example stim pack's animation is a lightning bolt looking thing, i want to off set that from the center so i can i have 3 or 4 lightning bolts showing side by side at once instead of merging together as one.
Could have sworn I already answered that. Use a SOp (Local Offset) on several different Model actors or use a SOp (Random Point In Circle) sop like thor ability does.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Yes, I believe you did answer this question already... odd... lol.