I would like to give each player on my map a static 'inventory' of effects (which can trigger spells etc). When a unit is selected, I still want that unit's command card displayed, but the Player Inventory should be displayed at all times in addition regardless of unit selection.
Anyone experienced a similar issue? My current approach is to just use custom dialog boxes on screen. Even with the UI improvements in 1.5, I can't find a more elegant solution.
I would like to give each player on my map a static 'inventory' of effects (which can trigger spells etc). When a unit is selected, I still want that unit's command card displayed, but the Player Inventory should be displayed at all times in addition regardless of unit selection.
Anyone experienced a similar issue? My current approach is to just use custom dialog boxes on screen. Even with the UI improvements in 1.5, I can't find a more elegant solution.
Seems leaderboards and dialog boxes are the best solution. ZHRPG had a good system and that is now open source.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg