The beam model has additional beams that try to attach to the attacker. If they cannot find suitable sites they choose a default. Tried using the terratron beam instead?
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
I gave one of my units the hero void ray weapon (with improved damage as you can see) and it keeps doing this:
I really can't describe in words so please look at the pictures. It does this too for a non modified version of the void ray weapon too.
As you can see, a second beam sprouts from the target, going off in some random direction and does not fade right away.
To clarify, it's the blimp doing the shooting, not the flying point defense drone.
EDIT: and here it is dong something very interesting to one of my ships:
I am going to take a guess here and assume this is because the actors and the models are not compatible. How do I fix this?
Self reply but this can be "fixed" if you remove all the events from Mohandar ChargeX01, X02, X03 (or Void Ray Charge)
The beam model has additional beams that try to attach to the attacker. If they cannot find suitable sites they choose a default. Tried using the terratron beam instead?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg