Hey guys, I have a problem and I don't have a clue how to fix it. Everyone knows that when you have a group of units where one or more of them are spellcasters (with no weapon) and you order the group to attack move somewhere, the non-caster units will fight and spellcasters run forward (past the fighting units and to the ordered point). In my game, the spellcasters are very important units and it is really inconvenient/non-intuitive to have to pull them back every time you issue an attack move order to the group. Is there anything I can do that will somehow make them not act suicidal and do this?
Yeah I ended up just giving them a weapon that was hidden, did no damage, had a 360 arc and produced no animation. Not ideal, but it actually works okay.
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Hey guys, I have a problem and I don't have a clue how to fix it. Everyone knows that when you have a group of units where one or more of them are spellcasters (with no weapon) and you order the group to attack move somewhere, the non-caster units will fight and spellcasters run forward (past the fighting units and to the ordered point). In my game, the spellcasters are very important units and it is really inconvenient/non-intuitive to have to pull them back every time you issue an attack move order to the group. Is there anything I can do that will somehow make them not act suicidal and do this?
@peranzormal: Go
You could give your casters a dummy ranged "stare" weapon. They will look at the enemy with anger, while the fighters are in battle.
@WaRadius: Go
Yeah I ended up just giving them a weapon that was hidden, did no damage, had a 360 arc and produced no animation. Not ideal, but it actually works okay.