Proposing the idea of Fortress Walls. The Supply Depot is a good unit to envision.
Is it at all possible to create a unit that can be built upon like terrain? This would allow players to create walls that can extend 2 or 3 units high.
In any case, I think it would take a mix of data and triggers. If not, I assume that I could just create my own 'stacked' unit that is a single actual unit, and when a play builds a supply depot on top of a supply depot, he'll get that new unit in its place instead.
Proposing the idea of Fortress Walls. The Supply Depot is a good unit to envision.
Is it at all possible to create a unit that can be built upon like terrain? This would allow players to create walls that can extend 2 or 3 units high.
In any case, I think it would take a mix of data and triggers. If not, I assume that I could just create my own 'stacked' unit that is a single actual unit, and when a play builds a supply depot on top of a supply depot, he'll get that new unit in its place instead.
So in short you want to place stuff on top of each other like refineries on geysers?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg