just an idea, doesnt know if it works.
in the teleport ability. Target - Placement Arc: like 45° to 90° Target - Target - Value: Target Unit Target - Placement Range: 1 or 2
Idea is that the point of the target unit is always invalid, causing it to use the placement.
If this doesnt work, try a persistent effect with 1 period and an offset.
How do you create a Teleport which descends behind his Target Unit?
@Mugen245: Go
just an idea, doesnt know if it works.
in the teleport ability.
Target - Placement Arc: like 45° to 90°
Target - Target - Value: Target Unit
Target - Placement Range: 1 or 2
Idea is that the point of the target unit is always invalid, causing it to use the placement.
If this doesnt work, try a persistent effect with 1 period and an offset.
@Shieldnutzz: Go
Doesnt seem to work on my side. :)
@Mugen245: Go
Here is the recall example I made for you once. including a persistent effect to teleport behind.
@Shieldnutzz: Go
Thanks.
So solved?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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