Im trying to make a projectile fly into the sky, wait a little bit, and then fall on its target. However, im not very experienced with movers, so im not sure how i would go about doing it.
Any mover you would suggest that i look into? Any tip? :) Thank you!
You need a three phase mover. First phase is ballistic or parabola driver that on proximity to target goes to a second low movement speed stage that time expires (timeout) and a third that is a throw driver straight down.
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Im not very good with movers at all.
Im trying to make a projectile fly into the sky, wait a little bit, and then fall on its target. However, im not very experienced with movers, so im not sure how i would go about doing it.
Any mover you would suggest that i look into? Any tip? :) Thank you!
Read the blizzard tutorial first and second.
You need a three phase mover. First phase is ballistic or parabola driver that on proximity to target goes to a second low movement speed stage that time expires (timeout) and a third that is a throw driver straight down.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
That looks really good!
I really did try alot. But it just wouldnt look right. Thank you! :)
So fixed?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg