TL;DR: Need the Wow-type inventory system to display unmorphed models (IE marine without shield) when the unit they are attached to is unmorphed
Just put an inventory system into my map using the data editor.
The inventory is derived from the WOW type inventory (one with the 3d unit model)
Problem is, it has trouble with morphs
For example, my main unit is called infantry and it uses the marine model
the wow inventory model displays the fully morphed model with the shield while the actual unit I have is a marine without a shield
plox helpz
btw how does the wow inventory system work because I cant see much difference data wise from the 10 slot bag system
For a start the marine is not morphed. It just plays the cover animation group that hides the shield on the unit. The inventory lack access to events so you have to find another way like making a shieldless marine model yourself. The model seen is determined by the Item Container used by the inventory ability.
TL;DR: Need the Wow-type inventory system to display unmorphed models (IE marine without shield) when the unit they are attached to is unmorphed
Just put an inventory system into my map using the data editor.
The inventory is derived from the WOW type inventory (one with the 3d unit model)
Problem is, it has trouble with morphs
For example, my main unit is called infantry and it uses the marine model the wow inventory model displays the fully morphed model with the shield while the actual unit I have is a marine without a shield
plox helpz
btw how does the wow inventory system work because I cant see much difference data wise from the 10 slot bag system
For a start the marine is not morphed. It just plays the cover animation group that hides the shield on the unit. The inventory lack access to events so you have to find another way like making a shieldless marine model yourself. The model seen is determined by the Item Container used by the inventory ability.
http://www.sc2mapster.com/wiki/galaxy/data/item-containers/
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg