hi guys, ive recently made a sheild ability, but come into abit of bother with finalising its effects.
the shield makes the caster invunerable for ashort duration, upon the shield receiving damage the caster throws fireball(generic spell) at said attacker.. but i cant get the the fireball to fire, im using guess work . what sort of requirements and behaviours should i set up for the generic fireball spell to auto lock on to the attacker, and end the sheild effect. all while it fires. in my head i envision a search effect based of a requirement that links it to the sheild ability, but i cant seem to link it all together,
hi guys, ive recently made a sheild ability, but come into abit of bother with finalising its effects.
the shield makes the caster invunerable for ashort duration, upon the shield receiving damage the caster throws fireball(generic spell) at said attacker.. but i cant get the the fireball to fire, im using guess work . what sort of requirements and behaviours should i set up for the generic fireball spell to auto lock on to the attacker, and end the sheild effect. all while it fires. in my head i envision a search effect based of a requirement that links it to the sheild ability, but i cant seem to link it all together,
@Hecks567: Go
You need a search area as a damage response to a behavior (that your unit has) with a launch missile set up under the search area
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awesome . i kinda understand most of that, it gives me s me an idea of how to do it thanks.