how to morph tank into siege mode if there is enemey in the range of tank
and morph siege mode tank into unsiege mode tank automatically if there is no enemy in the range of tank ?
Giving the unit to a "Hostile" player (not "Computer" or "User") will make them do something similar, they siege by default and unsiege when a unit gets too close, looking closer I'm not sure if this is what you need though.
no.. I must give this unit to a computer ally player. and if there is enemy in the range of tank, tank autocast siege and if there is no enemy in the range of tanks, tank autocasts unsiedge.
but the tank doesn't do it properly..
how to morph tank into siege mode if there is enemey in the range of tank and morph siege mode tank into unsiege mode tank automatically if there is no enemy in the range of tank ?
plz tell me eassiest way on it..
buff with a periodic set effect that has two issue order effects with validators of the Enumerate Area type
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@strhsxx: Go
Giving the unit to a "Hostile" player (not "Computer" or "User") will make them do something similar, they siege by default and unsiege when a unit gets too close, looking closer I'm not sure if this is what you need though.
no.. I must give this unit to a computer ally player. and if there is enemy in the range of tank, tank autocast siege and if there is no enemy in the range of tanks, tank autocasts unsiedge. but the tank doesn't do it properly..
sure the enumerate area is excluding self?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
please help me with datas not only explain
everything explained and with examples
http://forums.sc2mapster.com/development/data/20161-burrow-autocast-strange-behavior/
http://forums.sc2mapster.com/development/data/19163-tank-siege-unsiege-autocast-problem/