Never seen this error before. I'm guessing from "overflow," the game is saying my effect "CloakStructureAB" is happening too many times too fast? I rechecked the data, and this doesn't look like it's happening.
The two search area effects (LAUSArea & LACSSArea) were full map searches, one for structures one for units. The error was happening at the end of the right side (the structure side).
To fix it I had to add a delay before the structure search area (LACSSArea) using a Create Persistent effect. Moral of the story here is, you cannot have two huge search area effects triggering at the exact same time.
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Never seen this error before. I'm guessing from "overflow," the game is saying my effect "CloakStructureAB" is happening too many times too fast? I rechecked the data, and this doesn't look like it's happening.
Any idea of what could be causing the error?
Actor issue? You are not giving many details.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Sorry, lost track of the post for a bit (any way to track threads on SC2Mapster?) I'll provide more details when I'm home later today.
Fixed it.
So here is a picture of my effect tree:
The two search area effects (LAUSArea & LACSSArea) were full map searches, one for structures one for units. The error was happening at the end of the right side (the structure side).
To fix it I had to add a delay before the structure search area (LACSSArea) using a Create Persistent effect. Moral of the story here is, you cannot have two huge search area effects triggering at the exact same time.