I wanted to add an additional effect "Slow Behavior" to the Gauss Rifle Weapon.
Everytime I add this effect, the current damage effect disappear as well as its associated sound and models.
I wanted the damage and slow behavior appear on this weapon.
I read something like duplicating the effect(slow behavior), change its name or ID so that it matches with the weapon. and hola,
the additional effect will appear from the weapon.
But I tried following the instruction but I couldnt get it to work.
Am I doing something wrong?
If thats the case I need some screenshots on this one, thanks!
First off you should take a look at marauders, they do damage and slow.
2nd the way to do this: create an effect that applies the slow behavior, and a "set" effect which will combine both the slow-applying effect and gauss rifle (damage) effect. Then at weapons tab at marine's gauss rifle chenge effect from gauss rifle(dmg) to the set of effects u made.
Hi,
I wanted to add an additional effect "Slow Behavior" to the Gauss Rifle Weapon. Everytime I add this effect, the current damage effect disappear as well as its associated sound and models. I wanted the damage and slow behavior appear on this weapon.
I read something like duplicating the effect(slow behavior), change its name or ID so that it matches with the weapon. and hola, the additional effect will appear from the weapon.
But I tried following the instruction but I couldnt get it to work.
Am I doing something wrong?
If thats the case I need some screenshots on this one, thanks!
@jerberson12: Go
First off you should take a look at marauders, they do damage and slow.
2nd the way to do this: create an effect that applies the slow behavior, and a "set" effect which will combine both the slow-applying effect and gauss rifle (damage) effect. Then at weapons tab at marine's gauss rifle chenge effect from gauss rifle(dmg) to the set of effects u made.
Attaching map with this done coz im a bro.
Aha!
Creating a set effect is what I need. Im still trying to understand how those weapons, effects, behavior and models are linked. Now I know, Thanks!