Weapon options are checked: Can initiate attack, require enabled attack ability
Target filters are: Required: Ground, Visible, Excluded: Air, Biological, Dead, Hidden, Invulnerable, Missile, Stasis, rest is enabled,
Ally, Enemy, Neutral, Player all checked
When i try to attack structure however i get "Error" and it has flags: Structure, Mechanical, Armored, but it shoots units correctly. This error happens since i changed dependency to LotV
Does the error state anything else other than error?
Something you can check:
Try a number of different structures, default melee ones if you've been using custom made ones. Make sure it's the unit specifically.
If it returns as specific structures, make sure the structures field 'Plane Array' in the unit tab is set to ground.
If you get the same error with all structures, check to see if your other units can attack the structure, and also check to see if you give the weapon to a different unit, if its getting the same error.
Weapon options are checked: Can initiate attack, require enabled attack ability Target filters are: Required: Ground, Visible, Excluded: Air, Biological, Dead, Hidden, Invulnerable, Missile, Stasis, rest is enabled, Ally, Enemy, Neutral, Player all checked
When i try to attack structure however i get "Error" and it has flags: Structure, Mechanical, Armored, but it shoots units correctly. This error happens since i changed dependency to LotV
@ZenonMalinowski: Go
Does the error state anything else other than error?
Something you can check:
Try a number of different structures, default melee ones if you've been using custom made ones. Make sure it's the unit specifically. If it returns as specific structures, make sure the structures field 'Plane Array' in the unit tab is set to ground.
If you get the same error with all structures, check to see if your other units can attack the structure, and also check to see if you give the weapon to a different unit, if its getting the same error.
Solved, turns out there was validator.