I'm sure there's a very obvious answer to my question, but after half an hour of tinkering with the editor and searching the forums i haven't found an answer, so forgive me for my ignorance. I'm looking to change the pathing on an ultralisk to be that of a colossus. Not the cliff scaling or being targetable by air, but smaller units being able to walk underneath them.
Here's a video of what im trying to accomplish.
<iframe title="YouTube video player" width="480" height="390" src="" frameborder="0" allowfullscreen=""></iframe>
I'm sure there's a very obvious answer to my question, but after half an hour of tinkering with the editor and searching the forums i haven't found an answer, so forgive me for my ignorance. I'm looking to change the pathing on an ultralisk to be that of a colossus. Not the cliff scaling or being targetable by air, but smaller units being able to walk underneath them.
Here's a video of what im trying to accomplish.
<iframe title="YouTube video player" width="480" height="390" src="" frameborder="0" allowfullscreen=""></iframe>@uuluk: Go
Change the collisions for the ultralisk in its unit properties.
You do know collossus uses its own mover?
Change the Movement - Mover of your unit to the collossus or to a similar one with Scaler under Pathing Mode.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
thanks!
changing the collision seemed to of solved the problem