Do you want to change it ingame or permanent in the editor?
If you want it to change it in the editor open the data editor and search the protoss unit you want in the unit tab. Click on the unit and search the unit model in the object explorer (in the left bottom corner). In the right section you can find a field called Model. There you can change the unit model.
Another way: You can open directly the model tab in the data editor to search there for your wished unit.
Do you want to change it ingame or permanent in the editor?
If you want it to change it in the editor open the data editor and search the protoss unit you want in the unit tab. Click on the unit and search the unit model in the object explorer (in the left bottom corner). In the right section you can find a field called Model. There you can change the unit model.
Another way: You can open directly the model tab in the data editor to search there for your wished unit.
id like to change it in game... just like the protoss campaign where normal protoss and dark protoss works :)
And to 0 to back it out. Obviously the above impacts ALL units with an upgrade path for that player (SkinRequestor)
It is worth noting however that some of the units have multiple varients, for example
(unit) Immortal with Dark Protoss upgrade is VERY SIMILIAR but not identical to
(unit) Immortal Tel'Darim (vanguard)
as the title says, how do i make a protoss unit/building taldarim x.x?
uppp :o
I think you can apply it with an upgrade I think it is called dark protoss
Do you want to change it ingame or permanent in the editor?
If you want it to change it in the editor open the data editor and search the protoss unit you want in the unit tab. Click on the unit and search the unit model in the object explorer (in the left bottom corner). In the right section you can find a field called Model. There you can change the unit model.
Another way: You can open directly the model tab in the data editor to search there for your wished unit.
The dark protoss are mostly texture swaps else you can use a Model Swap event action that triggers on an upgrade.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
id like to change it in game... just like the protoss campaign where normal protoss and dark protoss works :)
Ok maybe this small tutorial can help you with the model swap: http://www.sc2mapster.com/forums/resources/tutorials/65862-data-skin-tutorial/
I too would use the upgrade Dark protoss. It changes all protoss unit of that player to "TalĀ“Darim"
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
@Hultmanable: Go
In a trigger you do it like this:
And to 0 to back it out. Obviously the above impacts ALL units with an upgrade path for that player (SkinRequestor) It is worth noting however that some of the units have multiple varients, for example (unit) Immortal with Dark Protoss upgrade is VERY SIMILIAR but not identical to (unit) Immortal Tel'Darim (vanguard)