Well ever since patch 3.0, it has messed up the mover. Just to make sure it wasnt only happening in my map, i checked his demonstration map and its the same problem . ( it never used to be so)
Usually the boomerang used to return to the target no matter where the caster "moved". It would always find its way back to the caster. However something in patch 3.0 messed up the return phase if the caster moves. It will still work normally if you dont move the caster, but if you do, the boomerang goes crazy
Any ideas how to fix ? I must admit, i am pretty bad with missile movers. Its the one aspect of the data editor i tried to understand but am clueless. I have looked at some mover guides to see if i can fix it but to no avail. From what i can see it "should" be working correctly. I dunno whats wrong.......
so a while back when i was learning to use the editor, i implemented this ability into my map. It was pretty much a carbon copy of what he did here.
The ability was called WDE Challenge 5 Boomerang from poster KUEKEN531
http://www.sc2mapster.com/forums/development/data/15732-weekly-data-exercise-5-what-moves-you/?page=2#posts you can find it right here.
Well ever since patch 3.0, it has messed up the mover. Just to make sure it wasnt only happening in my map, i checked his demonstration map and its the same problem . ( it never used to be so)
Usually the boomerang used to return to the target no matter where the caster "moved". It would always find its way back to the caster. However something in patch 3.0 messed up the return phase if the caster moves. It will still work normally if you dont move the caster, but if you do, the boomerang goes crazy
Any ideas how to fix ? I must admit, i am pretty bad with missile movers. Its the one aspect of the data editor i tried to understand but am clueless. I have looked at some mover guides to see if i can fix it but to no avail. From what i can see it "should" be working correctly. I dunno whats wrong.......
bump, any ideas? any data experts here?