The model is used in the unit's actor object. Make, or copy from another unit, an actor object for your new unit. Make sure the actor type is unit. Up at the top (just above the Event, Actor, etc. tabs) you will see a field for "Unit Name" It will be whatever you copied the actor from, or bogus if you created it from scratch. Either way, double click that and use your new unit for its value.
Then all you need to do is go to the art tab and setup the models. You will probably have to set stuff in the other tabs, too but it is easy to figure out.
The problem I have is that I've made a new unit, but for some reason the main model was not duplicated. How do I make the unit use that model?
@BlueFacedGit: Go
The model is used in the unit's actor object. Make, or copy from another unit, an actor object for your new unit. Make sure the actor type is unit. Up at the top (just above the Event, Actor, etc. tabs) you will see a field for "Unit Name" It will be whatever you copied the actor from, or bogus if you created it from scratch. Either way, double click that and use your new unit for its value.
Then all you need to do is go to the art tab and setup the models. You will probably have to set stuff in the other tabs, too but it is easy to figure out.
Thats how i do it, but somehow I ended up losing the original model when i duplicated the object.
For instance, I started with 6 models, but ended up with only five models in the duplicated object