I've got an aura which works perfectly, cloaks units in an area when the casting unit is stationary. All is good on that front. Now what I want to do is apply a "dome" when the aura is in effect, to give a visual representation of whee the cloak bubble is. For players to have a better idea of where the effect stops. I've tried using behaviour cloak on, create. and behaviour cloak off, destroy in the events of a new actor, and included the model for the dome that I want to use. however it won't show. Anyone any ideas?
Basically I'm looking for:
unit stops = aura on = create dome
Unit moves = aura off = no dome.
That wouldn't be much use, my unit doesn't deploy itself or anything else, the guardian shield is effectively a building with a life timer. But thanks anyways.
Yea, somethin' along those lines, gonna have a look at that and see if I can work out how to apply it to my variant.
Edit: Awesome, I finally worked out why I couldn't get it to work, in the events, I was always creating something, basically itself, so it could never actually do anything. I'm surprised it didn't crash. But if I just set it to create, with nothing else, it worked perfectly.
Sometimes I wonder how I get dressed in the morning.
Anyways, thanks very much Ulab, that's helped out a great deal for me. Much appieciated.
I've got an aura which works perfectly, cloaks units in an area when the casting unit is stationary. All is good on that front. Now what I want to do is apply a "dome" when the aura is in effect, to give a visual representation of whee the cloak bubble is. For players to have a better idea of where the effect stops. I've tried using behaviour cloak on, create. and behaviour cloak off, destroy in the events of a new actor, and included the model for the dome that I want to use. however it won't show. Anyone any ideas?
Basically I'm looking for: unit stops = aura on = create dome Unit moves = aura off = no dome.
Idea : Look at the Guardian Shield of the Sentry : behaviors, actors, models, effects, etc.
That wouldn't be much use, my unit doesn't deploy itself or anything else, the guardian shield is effectively a building with a life timer. But thanks anyways.
Like this? CloakingField_Bubble.SC2Map : Link Removed: http://www.mediafire.com/?j0sozh3k8ar190b but based on the unit's movement.
I do not know why the animation stops. Normally, it is continuous and persistent.
Yea, somethin' along those lines, gonna have a look at that and see if I can work out how to apply it to my variant.
Edit: Awesome, I finally worked out why I couldn't get it to work, in the events, I was always creating something, basically itself, so it could never actually do anything. I'm surprised it didn't crash. But if I just set it to create, with nothing else, it worked perfectly.
Sometimes I wonder how I get dressed in the morning.
Anyways, thanks very much Ulab, that's helped out a great deal for me. Much appieciated.