I imported a wow char and a few pieces to attach to the char into my map
then for each of the attachment pieces I created a model and an actor of type model addition to it to try and attach it to the unit actor (using the zergling to test it)
however when I go into the previewer and look for the attachment point for the helmet it is set as hard point 13 but SOPHardpointPoint04 is the highest hardpoint I can find under Hosting - Site Operations + is the actor
anyone know a way to fix this or work around it?
Edit: Attached a map because I don't think I was very clear. I am trying to get the helmet on the skeleton.
Tried making your own Site Operation (Attachment) actor and set the index value in the Attachment - Attachment Query - Methods field to 13?
Yes, do that and make sure that you go into raw mode (ctrl + d) when you edit that value because the gui's popup window only accepts values that aren't higher than 4... :(
I'm using hard point 07 and it's working fine.
I imported a wow char and a few pieces to attach to the char into my map
then for each of the attachment pieces I created a model and an actor of type model addition to it to try and attach it to the unit actor (using the zergling to test it)
however when I go into the previewer and look for the attachment point for the helmet it is set as hard point 13 but SOPHardpointPoint04 is the highest hardpoint I can find under Hosting - Site Operations + is the actor
anyone know a way to fix this or work around it?
Edit: Attached a map because I don't think I was very clear. I am trying to get the helmet on the skeleton.
Tried making your own Site Operation (Attachment) actor and set the index value in the Attachment - Attachment Query - Methods field to 13?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Yes, do that and make sure that you go into raw mode (ctrl + d) when you edit that value because the gui's popup window only accepts values that aren't higher than 4... :(
I'm using hard point 07 and it's working fine.
@DrSuperEvil: Go
ty worked great