WingedArchon Assets
Retired. Assets remain available but no longer will be supported..
Seems like retirement did not really work out?...
Credentials _____ _____
All assets found here are custom built with Blizzard assets and Blender for modeling. For work derived from other assets, Credits belong to their respective owners. This is highlighted in the download section per asset involved. If you would want to change one of my assets, please be so kind as to list me as author of the original work.
__________ Thank you
Kitbash Studio! All assets on this page are from either requests or ideas, experimentations and random kitbashes. Also this page features sets of racial reskins.
Use the links below to quickly navigate to the assets of choice.
The Talon Deprecated Protoss New Confederates
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Is there any death animations for the new confederate structures?
Hello, the MRLS model from the MRLS Strike Team set has one of its weapon attachment points bugged. It is Weapon_00 (the one to its right). It doesn't show in the editor and when inspected it is marked as invalid.
Another 10.
I think I actually like this "fantasy elf warrior" version of Rina over the ghost version.
In reply to CerberusSC2:
Thank you mate.
Is it okay if I use your new confederates and a few other custom models if I credit you in the loading scene and launcher of my campaign?
In reply to gh0stdrak3:
Hello there my good man (or woman).
Yes, that is perfectly fine!
Honestly, I completely forgot if I had ever made placement models for those. But yeah I could make those for the defenses and then reupload the defenses pack.
I cant promise at what timeline this'll be, but they'll arrive somewhere. ;)
Would you ever consider adding placement models for the Laser Turret and Guardian Cannon?
https://www.sc2mapster.com/projects/wingedarchon-assets/files/2990508
https://www.sc2mapster.com/projects/wingedarchon-assets/files/2990499
These are amazing but unfortunately lacks placement models which go with the rest of the Terran arsenal. Other buildings can just use default placement models which look pretty close to the NC buildings but there's no default terran building that resembles these beautiful custom base defenses.
As an aside, here's a useful tip to all modders who want to use these (but they lack the build-up animation, like the default SC2 Tyrador Fusion Core):
After a long time I revisited an old model for which I must've made a million models by now. In an ever-increasing 'interest' (for lack of a better word) I guess I finally crossed over into a Skyrim/Monster Hunter?DD style.
Not done quite yet, but I feel rather proud about these ones.
In reply to WingedArchon:
Very cool! You have a very unique style that nonetheless fits with Blizzard's art for sc2.
In reply to canetoado:
Thank you!
Greetings WingedArchon! I was wondering, how do you add "ribbon" nerve cords as seen on zealots and your Lancer model?
In reply to lawless_86:
Hi there. You mean from a modeling point of view? Various Zealot models have these by default. Depending on the program you'd use for the modeling, its represented by a small line (or bone).
I suppose the best thing would be to import that ribbon from a Zealot, or recreate a ribbon by yourself with an imported material and the exact same settings.
Terran Tesla Weapons
In reply to WingedArchon:
I didn't expect a default Terran Tesla tank but thanks for that too
In reply to hochlordflo:
This was actually the vehicle that started the design. The Umojan version was build off of this one and saw release, this one then got mothballed. It was a good oppertunity to set thing right. XD
Purifier Arc Star battleship (a request)
Hello Winged Archon, could you perhaps retexture the Umojan Tesla Coil into a Default Tesla Coil? (I would like to use the Tesla Coil in my current project)
In reply to hochlordflo:
Yes that is possible
But only as from next week. Hopefully that is not an issue
In reply to WingedArchon:
That's no problem, thanks in advance