The Zerg Rush

Details

  • Filename
    Zerg_Rush_V3.SC2Map
  • Uploaded by
  • Uploaded
    Apr 25, 2010
  • Size
    172.00 KB
  • Downloads
    445
  • MD5
    68a152513e4c104b8993b5dcb969244b

Changelog

Version 0.3

A Battlecruiser and Medivacs will now come right before the timer ends. Just for some realism. Zerg buildings have been added to the southern part of the map, in preparation for multiplayer.

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Version 0.2

Zerg will now spawn banelings and ultralisks every 2 and 3 minutes, respectively. Thor size increased, armor increased from 1 to 3, health increased from 400 to 750. By popular demand, Ghost's attack range is now about 50% larger.

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Version 0.1

Zerg now spawn slightly faster. Shooting is much more responsive. Camera is zoomed out a bit. Health reduced from 750 to 500.

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Zerg now spawn slightly faster.

What's to Come:

If map publishing is enabled during the beta, will be balanced for 4-player mode. Mutalisks will definitely be coming if this happens, as ghosts can hit air(their attack range will likely be made even bigger for this), and those missile turrets need to have a purpose. Will also add a slot for a fifth player to take direct control of the zerg.