Zerg Assault v0.29
Details
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FilenameZerg_Assault_v0.29.SC2Map
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Uploaded by
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UploadedJun 3, 2010
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Size3.15 MB
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Downloads2,040
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MD53b680deee90d8ede75ae97c5dbb756d2
Changelog
v0.29
-> Updated all units movement speed, now all slower.
-> Added acceleration rate to all units.
-> Added additional help display messages.
-> All main units are now heroes, and earn 5/50 xp per Zergling kill.
-> Added a new trigger which causes the northern base to be overrun at (aproximately) 2 minutes into gameplay.
-> Added a new Terran base in the south, which will remain neutral until (aproximately) 2 minutes into gameplay.
-> Modified supply values; all units no longer give nor take supply.
-> Players will now auto-select their main unit after choosing.
v0.28
-> Fixed "-hard" mode trigger; now properly works in both south and north regions.
-> Added a custom loading screen.
-> Massive pathing edits, now more accessable.
v0.27b
-> Fixed "-hard" mode trigger; now properly displays that the player in question began hard mode.
v0.27
-> Hard mode now properly works.
-> Zergling spawn triggers now turn off when a given player dies.
-> Destroys all units belonging to the player when he/she loses his/her main unit.
-> Alpha (Red) now only recieves one hellion (down from two, (in addition to the optional temporary-life Battlecruiser)) when he/she goes to his/her rescue region.
-> New command, "-TL" to show all current team member locations.
-> New command, "-Clear" to remove all text messages on the page at the current time (for all players).
-> Added some new events.
v0.26c
-> Added game variables to enable multiplayer online games.
v0.26b
-> First ever release to the public.