Zerg Assault v0.29

Details

  • Filename
    Zerg_Assault_v0.29.SC2Map
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  • Uploaded
    Jun 3, 2010
  • Size
    3.15 MB
  • Downloads
    2,040
  • MD5
    3b680deee90d8ede75ae97c5dbb756d2

Changelog

v0.29

-> Updated all units movement speed, now all slower.

-> Added acceleration rate to all units.

-> Added additional help display messages.

-> All main units are now heroes, and earn 5/50 xp per Zergling kill.

-> Added a new trigger which causes the northern base to be overrun at (aproximately) 2 minutes into gameplay.

-> Added a new Terran base in the south, which will remain neutral until (aproximately) 2 minutes into gameplay.

-> Modified supply values; all units no longer give nor take supply.

-> Players will now auto-select their main unit after choosing.

v0.28

-> Fixed "-hard" mode trigger; now properly works in both south and north regions.

-> Added a custom loading screen.

-> Massive pathing edits, now more accessable.

v0.27b

-> Fixed "-hard" mode trigger; now properly displays that the player in question began hard mode.

v0.27

-> Hard mode now properly works.

-> Zergling spawn triggers now turn off when a given player dies.

-> Destroys all units belonging to the player when he/she loses his/her main unit.

-> Alpha (Red) now only recieves one hellion (down from two, (in addition to the optional temporary-life Battlecruiser)) when he/she goes to his/her rescue region.

-> New command, "-TL" to show all current team member locations.

-> New command, "-Clear" to remove all text messages on the page at the current time (for all players).

-> Added some new events.

v0.26c

-> Added game variables to enable multiplayer online games.

v0.26b

-> First ever release to the public.