Urban Special Forces Both Modes Zip v0.39
Details
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FilenameUrban_Special_Forces_0.39_Both_Modes.zip
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Uploaded by
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UploadedAug 12, 2010
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Size2.90 MB
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Downloads7,888
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MD5096afe410c4e995a657785514ec52f21
Changelog
v0.39
- Reduced file size.
- Made hero skills and their non-hero counterparts cast-able without switching between subgroups or using different control groups.
- Fixed multiple bugs.
- IMPORTANT: From this point on, the versions I upload here will not work correctly if you upload them to battle.net. This isn't something I wanted, but I can't make offline and battle.net versions in the same map without causing many problems. If you need the battle.net version (to upload on a different region, etc.) just ask and I'll send it to you, or if you're on Battle.net US, you can download it off of there. I don't want to upload 3 versions here every time I update. That would just confuse people anyway.
v0.38
- Fixed a couple bugs I added in the last version. Sorry!
- Possibly reduced lag a bit by reducing the frequency of triggers firing and other trigger modifications.
v0.37
- Increased last boss difficulty significantly on Normal/Hard, and slightly on easy.
- Heroes revive at the second spawn point once you've reached it.
v0.35
- Fixed Hero Revive error.
v0.34
- New Hero Mode, currently playable as a separate map solo. I'm uploading both to sc2mapster.com.
- Units in an area stop spawning once you kill the boss building for that area.
- Possibly other changes, a few things didn't get written down but most of the new stuff relates to the new mode.
v0.33
- Ghost base and upgraded energy regeneration increased.
- Mineral gather rate and mineral node capacity increased.
- Health regeneration from health upgrades applies to bunkers/photon cannons.
- Mothership boss does large bonus damage to structures.
- Various small bug fixes/balance changes.
v0.29
- Fixed bunker cost.
- Adjusted easy difficulty.
v0.28
- Kill rewards increase with enemy difficulty.
- More buildings made invulnerable until Boss for that area is killed.
- Defeat condition added: No units and less than 500 minerals.
- A couple typo fixes and bug fixes.
v0.27
- Fixed Temporary Detection hotkey (was the same as decloak)
- Fixed EMP ability name.
v0.26
- Removed some test units I forgot in the last version.
v0.25
- Added a basic income sharing system (everyone except the killing player gets a bonus of 50% of the kill reward when an enemy unit is killed).
v0.23
- Reduced DT upgraded damage.
- IMPORTANT: From this point on, the versions I upload here will not work correctly if you upload them to battle.net. This isn't something I wanted, but I can't make offline and battle.net versions in the same map without causing many problems. If you need the battle.net version (to upload on a different region, etc.) just ask and I'll send it to you, or if you're on Battle.net US, you can download it off of there. I don't want to upload 3 versions here every time I update. That would just confuse people anyway.