Turn Based Combat Game 1.4
Details
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FilenameTurn_Based_Combat_System.SC2Map
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Uploaded by
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UploadedAug 9, 2010
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Size3.79 MB
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Downloads1,128
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MD525477a31ec7a87db1253671c2a06c615
Changelog
1.4:
- A lot of system cleaning, making it much easier for me to edit stuff. Also made a lot of folders and a few (very few) comments to make it easier for people to learn from the system (and easier for me to navigate around).
- The system is no longer bound to use the shakuras hex tiles as terrain. Changed the terrain because now i can!
- New unit: Firebat. He has a cool attack that deals damage in a line.
- Few Ability/talent changes/additions for the other units.
- Very minor UI bugfixes.
- Added AI, so now the computer controls the zerg team while you control the rest. Should be a lot more entertaining than fighting against yourself.
1.3:
- Fixed a lot (A Lot!) of bugs introduced by beta phase 2. (Now it's actually playable again)
- Added a hero portrait in the upper left corner of screen. It currently shows the commanding heroes' attributes, though they do not have any effect on the game yet.
- Removed attack and defense attributes from units. These will instead only be used by heroes.
- UI changes.
* Death animations seem to have scaling problems.
* High Templars sometimes move a little forward after attacking, which looks glitchy. Will be fixed in next version.