Turn Based Combat Game 1.4

Details

  • Filename
    Turn_Based_Combat_System.SC2Map
  • Uploaded by
  • Uploaded
    Aug 9, 2010
  • Size
    3.79 MB
  • Downloads
    1,128
  • MD5
    25477a31ec7a87db1253671c2a06c615

Changelog

1.4:

  • A lot of system cleaning, making it much easier for me to edit stuff. Also made a lot of folders and a few (very few) comments to make it easier for people to learn from the system (and easier for me to navigate around).
  • The system is no longer bound to use the shakuras hex tiles as terrain. Changed the terrain because now i can!
  • New unit: Firebat. He has a cool attack that deals damage in a line.
  • Few Ability/talent changes/additions for the other units.
  • Very minor UI bugfixes.
  • Added AI, so now the computer controls the zerg team while you control the rest. Should be a lot more entertaining than fighting against yourself.

1.3:

  • Fixed a lot (A Lot!) of bugs introduced by beta phase 2. (Now it's actually playable again)
  • Added a hero portrait in the upper left corner of screen. It currently shows the commanding heroes' attributes, though they do not have any effect on the game yet.
  • Removed attack and defense attributes from units. These will instead only be used by heroes.
  • UI changes.

* Death animations seem to have scaling problems.
* High Templars sometimes move a little forward after attacking, which looks glitchy. Will be fixed in next version.