Version 2.7

Details

  • Filename
    Troll_Tribes_Beta_Arcade.SC2Map
  • Uploaded by
  • Uploaded
    Jun 12, 2012
  • Size
    16.30 MB
  • Downloads
    321
  • MD5
    87cb2a04aab85e5b2b347c66b804c3ee

Changelog

Version 2.7 -Victory Condition Actually works now! -Added New Hero: Rogue

  • Has Blink (5/6/7/8/9 range, 16/14/12/10/8 cooldown)
  • Has Cloak (4/5/6/7/8 seconds, 40/37/34/31/28 cooldown)
  • Has 6 inventory slots -Changed gatherer inventory to 8 slots and hunter to 4 -Made the clay ball smaller -Bear Traps Only Ensnare for 5 seconds now

Version 2.6 -Fixed a bug where items could no longer be built after reviving -Set revival time in early mode to 10 seconds -Fixed a bug where Hunter could carry 6 items -Added a basic Victory Condition to display which team wins

Version 2.5 -Fixed a bug which caused the game to crash

Version 2.4 -Fixed a bug with axes not displaying correct damage -Changed Damage of Stone, Iron, and Steel Axes: 4, 8, 16 respectively -Buildings can be made from inventory OR ground now -Inventory Redone

  • Gatherer has 10 slots
  • Hunter has 5
  • Any slot can hold Axe, Gloves, materials, etc.
  • Only one Axe, Gloves, etc., boosts stats -Added 2 new boots and 2 new gloves (upgrade hide version at armory)
  • Armor Provided:
  • Hide boot or glove is 2
  • Iron boot or glove is 4
  • Steel boot or glove is 8

Version 2.3 -Added a help tab on the right side of the screen -Completely Redid the Class selection -Fixed a bug where Hunters would toss a net at items -Items/Materials no longer appear on minimap

Version 2.1 -Bug Fixes

  • Sleeping in the clay hut and tent now works, again!
  • The hunter has regained his attack animation
  • Added a notification on the build button so users know they need to drop the items
  • Fixed the selection radius of all buildings to mimic that of the supply depot
  • Notifies players that they need to sleep/eat when energy/HP is low