Triquadrant v2

Details

  • Filename
    Triquadrant.SC2Map
  • Uploaded by
  • Uploaded
    Aug 30, 2010
  • Size
    975.67 KB
  • Downloads
    1,594
  • MD5
    cc2f17316b6af26c64d166975aebedfb

Changelog

Version 2.1 - New and improved! The map has been condensed a little bit: the bases are closer together and the map dimensions are 208x208 instead of 256x256, so it shouldn't take as long for units to travel to your opponents' bases and wreak havoc. I've also redone all of the doodads and made numerous other improvements, especially visually.

Version 1.9 - Fixed a few terrain glitches, reduced the amount of minerals at each base to 1600 per field (from 1700), and updated the map info.

Version 1.8 - Removed one geyser from each island expansion (for a total of 3), reduced the amount of minerals at each base to 1700 per field (from 1800), modified the base entrances a little, and re-enabled the melee initialization trigger (whoops!)

Version 1.6 - Turns out workers would rather walk in circles around a rich vespene geyser than gather from it. All rich vespene geysers have been replaced with regular ones, and two more geysers were added to each island expansion.

Version 1.3 - Release

None