Changelog v0.10
Details
-
FilenameToZChangelog.txt
-
Uploaded by
-
UploadedApr 3, 2013
-
Size8.29 KB
-
Downloads531
-
MD536a651f504e35a28604d4d90d748766c
Changelog
v.10
Gameplay Changes:
Bassalt:
- Weapon Damage per missile reduced to 55-70 (total: 110-140) from 65-90 (total: 130-180)
- Shield Pulse: Cooldown increased to 15 seconds from 10.
Boogie:
- Weapon Damage reduced to 75-110 from 120-155
- Blob Grenade: slow reduced to 30% from 50%.
- Acid Squirt: 420 damage cap added.
- Critical Mass: damage per Inflammation stack reduced to 60 from 75.
Glutt:
- Leech Scatter: damage reduced to 100 from 110.
- Parasitic Thirst: normal attack lifesteal reduced to 25% from 50%.
Fuuma:
- Jade Path: added a 480 healing cap.
- Darkscythe: duration of spawned shurikens increased to 6 seconds, from 4.
- Bloom: damage reduced to 120 from 140.
Luxstra:
- Malice Stride: Remade into a lunge unleashing energy bolts to 3 nearby enemies. No longer an ability that requires recasting.
- Heartache: missile speed increased to 12 from 11.
- Lovestruck: damage reduced to 12% of enemy current health from 15%
Pyroshi:
- Weapon Damage per missile reduced to 33-45 (total: 132-180) from 35-60 (total: 140-240).
- Explosion!: reworked to include base damage without using Pyroflies. Has a reduced damage cap overall from its previous incarnation in exchange for its increased reliability.
- XYZ Burner Flametongue: renamed to Exceed Flametongue. Damage bonus per Pyrofly decreased to 60 from 70.
Maximus:
- Barrel Blast: damage reduced to 100 per missile from 120. Maximum recasts decreased to 3 from 5. Has a wider arc and shorter range.
- Concussion: damage reduced to 140 from 170.
- Maxpack: Attack rate bonus decreased to 20% from 40%.
- Quick Shift: Recasting for all abilities cost 50 health, down from 100.
- Maximum Carnage: no longer allows infinite recasts, only twice as much.
Bugs/Glitch/Typo Fixes:
Luxstra:
- Lovestruck: now properly only charms units affected by Heartache who are farther than 6 range, when two or more units are Heartached. Boogie:
- Critical Mass: fixed a bug that made it possible to bypass the Blob Grenade hit cap. Wrathion:
- Skull Bash: fixed a bug preventing Skull Bash from hitting a unit properly at certain times.
Aesthetics:
- Difficulty ratings changed to out of 3.