Oh wow, I feel so stupid. I was 100% sure i put 8 mineral patches at main and rest lol. As for the 2 rocks I'm thinking about making it only 2 rocks total for second expo (1 front, one back) and it seems that I really fucked up on the files so if I want to make a flying expo, I have to start a good point back, but I got nothing better to do.
edit: i counted and there are 8 mineral patches :O
Ok, tried playing by returning to game after draw ★
Hm....First expansion doesn't seem too bad, I like it.
The main base is a bit large though, I'd have to watch out for reapers and drops... I'm also thinking a single destructable rock in the main base could be enough. It would be good to reduce the main base size somehow (It'll be hard though, since the map's general appearance is already shaped)
I also noticed the main base only has 7 mineral patches, while the first expansion has 8. I recommand making the expansion have less or same number of mineral patches compared to the main base. (Make the main base have 8, first expansion 7. Or, make the main base have 9, first expansion have 8 and so on)
For the second expansion.... the rocks are pretty pointless to the terrans so I think something should be done to make terrans a bit more vulnerable... It's not that bad though, can't wait until the final version comes out.
And yh, I've seen the grass, missed it when I just saw the image =ㅅ=;, good work
Thanks, the game will draw because there is no AI but you can click continue to test it just by yourself, also how do you think I can improve the second expo, and I do realize that it is quite a big map, but still didn't seem to have much space, I might make it with a bigger height and add island expos or something...
Also i made the choke on the natural big to encourage more aggressive play, and you can't really see it from the top view, however where there is grass, right in the middle I have put tall grass to prevent vision and there is even a special place dedicated to reapers right near that grass leading to main :)
I am mainly a protoss player so I don't know if that will be too much in favor of terran. :(
Couldn't play it since the game draws automatically when I start. (Maybe it's because I'm using Mac)
I'll just comment based on looking.
-First Expasion seems a bit far from main base, and the base seems huge (I'll never really get to know until I play though)
-I like how u placed ur 2nd expansion, but seems like it will really favour the Terran players, while it looks really gloomy for zerg players
-It would be good to see another expansion, 2 expansion will make the game end pretty soon.
-A little doodats could have made it looked nicer (I personally don't really care that much, but it would be good to put in some at the final version)
-Resoures placement seems to be good and since it has two main passage to the enemy's base, there should be several tactics that could be used, nice job★
Oh wow, I feel so stupid. I was 100% sure i put 8 mineral patches at main and rest lol. As for the 2 rocks I'm thinking about making it only 2 rocks total for second expo (1 front, one back) and it seems that I really fucked up on the files so if I want to make a flying expo, I have to start a good point back, but I got nothing better to do.
edit: i counted and there are 8 mineral patches :O
Ok, tried playing by returning to game after draw ★
Hm....First expansion doesn't seem too bad, I like it.
The main base is a bit large though, I'd have to watch out for reapers and drops... I'm also thinking a single destructable rock in the main base could be enough. It would be good to reduce the main base size somehow (It'll be hard though, since the map's general appearance is already shaped)
I also noticed the main base only has 7 mineral patches, while the first expansion has 8. I recommand making the expansion have less or same number of mineral patches compared to the main base. (Make the main base have 8, first expansion 7. Or, make the main base have 9, first expansion have 8 and so on)
For the second expansion.... the rocks are pretty pointless to the terrans so I think something should be done to make terrans a bit more vulnerable... It's not that bad though, can't wait until the final version comes out.
And yh, I've seen the grass, missed it when I just saw the image =ㅅ=;, good work
Thanks, the game will draw because there is no AI but you can click continue to test it just by yourself, also how do you think I can improve the second expo, and I do realize that it is quite a big map, but still didn't seem to have much space, I might make it with a bigger height and add island expos or something... Also i made the choke on the natural big to encourage more aggressive play, and you can't really see it from the top view, however where there is grass, right in the middle I have put tall grass to prevent vision and there is even a special place dedicated to reapers right near that grass leading to main :) I am mainly a protoss player so I don't know if that will be too much in favor of terran. :(
Couldn't play it since the game draws automatically when I start. (Maybe it's because I'm using Mac)
I'll just comment based on looking.
-First Expasion seems a bit far from main base, and the base seems huge (I'll never really get to know until I play though)
-I like how u placed ur 2nd expansion, but seems like it will really favour the Terran players, while it looks really gloomy for zerg players
-It would be good to see another expansion, 2 expansion will make the game end pretty soon.
-A little doodats could have made it looked nicer (I personally don't really care that much, but it would be good to put in some at the final version)
-Resoures placement seems to be good and since it has two main passage to the enemy's base, there should be several tactics that could be used, nice job★