TankDef 2.0 BETA_0.3

Details

  • Filename
    TankDef2.0_BETA_0.3.sc2map
  • Uploaded by
  • Uploaded
    May 25, 2010
  • Size
    597.68 KB
  • Downloads
    507
  • MD5
    bbcfea79e2adbff66ff1a8ceb4dcb3fb

Changelog

Changelog:

BETA_0.3
- Added Zealot Trading possibilities
- Changed the spawn of zealots from 20 to 10 kills needed (first 2 levels only 5 kills needed)
- Rebalanced every Level a bit, still kinda Easy but now harder in total
- Removed some Decals and added Text-tags to show howm uch money for howm uch zealots you get (localization issues on non enGB clients)
- Added additional text-tags for mapsupport (emailaddress for feedback included)

BETA_0.2
- Removed Intro and Difficulty options for better testing purpose
- levels 1-10 are kinda balanced (balanced with 2 players while getting 1 zealot every 20 kills, 4 players probably imbalanced)
- changed tank and scv hotkey so they wont override each other
- removed some doodads

BETA_0.1
- Added full map vision for Players 3,4,5
- removed starting zealots to ensure balance testing
- added choosable difficulties for 2 and 4 players (thanks to spinecrawler D! maker, i used your trigger for that :>)
(2 players = 1 zealot every 20 kills, 4 players = 1 zealot every 10 kills)
- changed some stats of the first 6 waves to make them harder.

Please provide Feedback!