2.1

Details

  • Filename
    Tactical Pause.zip
  • Uploaded by
  • Uploaded
    Oct 4, 2024
  • Size
    3.74 MB
  • Downloads
    27
  • MD5
    8037e6afea89bb818e6578461d4d0733

Changelog

Fixed bugs:

  • Units with acceleration (mostly flying) were loosing their momentum and therefore path distance during pause. Fixed by providing them additional movement (inertia movement) when pause starts.
  • Visual representation of pause was too weak. Units were just standing still. Added slowmo effect.

New features:

  • APM tracking and APM limit functionality. Mod settings have been ovehauled to revolve around idea of keeping fair (close) APM for all players.