Struggle for the Depths 2.0
Details
-
FilenameBattle_for_the_Depths.SC2Map
-
Uploaded by
-
UploadedMar 26, 2011
-
Size2.39 MB
-
Downloads413
-
MD55706901cf37061da4443ca6aa34f7945
Changelog
First release - problems with the audio files may occur as they have in previous maps (War of the Elements). If this happens, I will reupload the map without the audio files attached. Also, please provide feedback for balance between the factions! I would love to test balance with others as the testing I have done with actual players has been very minimal. :C Thanks for playing.
1.2: -Fixed fog, looks less like "vagina bubbles" (youtube it if you don't get the reference). -Updated roaches to their aquatic forms. -Made Spawning Tanks more obvious when they're being built (was previously hard to tell when the building was finished just by looking)
----
-Heavy Terrain updates: Due to annoying and irrepairable location issues (you may have had these issues yourself, no one has solved the yet :C ) following starting a map and ending up sharing a plateau with your enemy and not your ally, I have made the map FFA friendly. You no longer share a plateau with anyone, a large gap seperates the two of you. In addition, you also
-Custom music my provide issues with dependancies. Hopefully this will not present itself. -Balance may not be 100%. Be sure to provide comments on your concerns between custom units and their abilities. Please be aware that custom units are meant to compliment existing/official units in your forces!
-Start locations may be off. What I mean is, if you're allied with someone and they're supposed to start right beside you, they may end up on the other side of the map. This is a problem almost everyone in existance has had with maps and I am working vigilantely to find a fix. If push comes to shoves, I will re-make the terrain for the map to support this problem and seperate the locations. This would result in being able to have an FFA game, which could be nice. *
- This has been added in the most recent upload.