SC Tactics: Engine Work v.14
Details
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FilenameSCT_v14.SC2Map
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Uploaded by
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UploadedJul 19, 2010
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Size2.40 MB
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Downloads210
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MD52c8f3228f35025143fc2c5f06e1a20ae
Changelog
Working on the engine, early version AI introduced movement speed doubled (I was tired of waiting for them to move) power-suit half implemented support for instant cast spells implemented
Haven't extended the AT list yet;
AT list is currently hidden;
Unit pathing code is not optimized;
only physical evasion works (but magic is easily added in);
evasion only works if the attacked unit is facing within a 120 degree arc toward its attacker,
there's not a type of evasion that works regardless of facing yet;
grapple hook can result in units ending up in unpathable positions