SC Tactics: Engine Work v.11
Details
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FilenameSCT_v11.SC2Map
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Uploaded by
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UploadedJul 9, 2010
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Size2.27 MB
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Downloads199
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MD50ab24ed6e9be6e7d3718f6485bc1b6d3
Changelog
Working on the engine, turning implemented evasion based on attack/facing direction implemented exoskeleton manipulator abilities half implemented fixed a bunch of stuff that the new patch broke
Haven't extended the AT list yet;
AT list is currently hidden;
Unit pathing code is not optimized;
only physical evasion works (but magic is easily added in);
evasion only works if the attacked unit is facing within a 120 degree arc toward its attacker,
there's not a type of evasion that works regardless of facing yet.