ReelCraft v5.3.2 - The whole thing
Details
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FilenameReelCraft v5.3.2.zip
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Uploaded by
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UploadedDec 9, 2023
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Size123.70 MB
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Downloads27
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MD5f8d4594c5cf3844d909b5582afcd8a06
Changelog
- The Whispers Of Doom, Evil Awoken and In Utter Darkness achievements now show up in the proper tab
- The Evil Awoken and In Utter Darkness achievements are now unlockable
- The Particle Cannon now uses a proper warpin model
- The Orbital Deployment perk no longer applies the Tech Reactor perk's benefits
- Spore Rays now properly use flyer pathing
- Void Rifts will now always spawn Overseers as their detection source
- Motherships now use unique warpin and placement models
- Level 1 Combustion tooltip now correctly displays the armor reduction value
- Mechanical Know-How now properly increases Hellion Ranger HP by 45 (rather than 50)
- Replaced placeholder tooltip on the Gore Galore mutator ("The blood god thirsts? Let us indulge him!" -> "Any killed biological unit releases a truly ridiculous quantity of liquid. The blood god thirsts and we shall indulge him!")
- Shards now spawn enemies almost instantly
- Changed Incinerate damage profile from 3; 5; 8 to 2 (+1 versus light); 2 (+3 versus light); 5 (+3 versus light)
- Shield Batteries will now automatically recharge Dark Pylons and Overcharged Nexi
- The Stabilizer Medpack description will now correctly display that the upgrade enables the healing of mechanical units
- Medics with Stabilizer Medpacks will now properly autocast their heal on mechanical units
- Protoss air weapon upgrades are no longer applied twice to the Mothership Core
- Shards are no longer invulnerable until spawning their garrison
- Maximum Heat stack count reduced from 10 to 8
- Fixed the dreaded bug that could cause the game to not progress in gamemodes 1 and 2
- Void Shards will properly increase their max HP with every wave until wave 6
- Artanis' Templar's Return achievement will now also be awarded upon warping in new units
- Artanis' Just A Flesh Wound achievement can now be properly unlocked
- Blaze's Rocketeer ability will now no longer knock back structures because no fun allowed apparently 😛
- Spore Rays now use the correct plane for collision calculations (translates to "it move more gudd")
- Heavy Siege Tanks now properly benefit from armor upgrades when in Siege Mode