Starcraft Prologue Remake v.0.5

Details

  • Filename
    T1_v.0.5.SC2Map
  • Uploaded by
  • Uploaded
    May 8, 2010
  • Size
    1.25 MB
  • Downloads
    3,390
  • MD5
    3a9700e65457b5460f3f5740671b488f

Changelog

v.0.5
- Localizations should now hopefully be fixed again. (Please tell me if there are still localization problems)

v.0.4
- Player starts with less minerals

- The zerg won't overrun the play too early in the game

- Various improvements to the cinematics

- Cinematics can now be skipped (by pressing the ESC-key)

- Cinematics now hide all parts of the UI and alert sounds

- The ghosts will no longer stick around after the zerg are dead

- Disabled part of the tech tree

- Added the Academy (Ghost Academy model) with the original upgrades

- Added the Firebat. (Thanks to Vailreth) It is buildable from the Barracks, and requires an Academy to build. It is able to use stim packs.

- Removed the useless hint

- Optimized triggers

- Some cosmetic changes

AI changes:
- The AI will now defend its base better and more fiercely
(Note that the attack unit composition hasn't changed)

- More waves added to the AI. It also starts producing faster a while into the game

- The time between the first and second wave has increased, to make it easier in the beginning.

v.0.3
- Some dialogue fixes

- Added skybox

- Added terrain outside the map bounds to look better in cinematics

- Added more localizations (all localizations should work now without problem)

v.0.2
- Changed player names

- Sounds don't end abruptly anymore before the second cinematic

- Added a minor fun event somewhere

- Fixed a few bugs, exploits and pathing issues