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ENSR Zerg 6a and ENSR Zerg 6b
Ulrezaj's defenders go to him by the shortest route. When Ulrezaj is far from the temple, they go to him towards the right edge of the map. But when Ulrezaj approaches the temple, the shortest way to him is through the Kerrigan base. The defenders fight Kerrigan and do not reach Ulrezaj, and Kerrigan is attacked with two additional waves of enemies. On the original maps it is like this:
"Mercenary_FightUlrezaj_Loop" trigger ("Zerg 6a" map) and "Taldarim_FightUlrezaj_Loop" trigger ("Zerg 6b" map):
"Mercenary_FightUlrezaj_Loop 2" trigger ("Zerg 6a" map) and "Taldarim_FightUlrezaj_Loop 2" trigger ("Zerg 6b" map):
This will not be a problem if initially Ulrezaj's defenders go to a point near the right edge of the map:
and
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