The Crystal Shards - v2.0.0

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  • Filename
    SC2-TheCrystalShards-V2-0-0.zip
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    Jan 12, 2024
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    71.90 MB
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    34a717278bc1497d67c85a75b8dbf359

Changelog

NEW FEATURES:
• New Planet: Horus IV
   - 3 New Missions
• New Planet: Solli
   - 3 New Missions
• New Tech Type: Unit Tech
   - Used to upgrade your units and learn new passive and active abilities
• New Conversations
   - After every mission (excluding Glaciara), new dialogue options are available at the Hub
• Hero Tech Special Abilities Reworked
   - "Resurrection" (respawning at nearest Command Center) is a default passive of Stetmann now
   - The "Special Abilities" have all been reworked into Active abilities
• New OST Tracks
   - Horus IV (Planet Theme)
   - Horus IV Hub
   - Solli (Planet Theme)
   - Solli Hub
• New Engineering Bay Upgrades
   - "Cargo Expansion" increases cargo space of Bunkers by 2
   - "Hellstorm Missile Pods" adds an additional secondary attack to Missile Turrets dealing AoE damage
   - Both of these are always available (no Research Tech allocation necessary)
• New "Welcome Panels" on the Launcher map
   - Tailored for first time players and returning players (from previous releases)
   - Provides story recaps, timeline, and preferences
• New settings
   - Difficulty can be adjusted via the Launcher map before reaching the Glaciara Hub
   - Advanced players can opt into "Limited Tips" to only receive mission critical tips
   - Choose your desired default gamespeed

EXISTING FEATURE UPDATES:
• Glaciara Maps Updated
   - New "Snow" visual added to Terran units/structures
   - Regenerated all of Stetmann's voicelines with higher quality and better delivery
   - Mission 1 (A Frosty Expedition)
      - Revised majority of Stetmann's dialogue
   - Mission 2 (Stolen Goods)
      - Revised majority of Stetmann's dialogue
      - Difficulty increased for Hard and Brutal
      - The "Freeze the Research" achievement has been updated to "10" minutes, up from "8" to compensate
      - New tooltip added, pointing players towards Tech Lab upgrades
   - Mission 3 (Cold Peak)
      - Revised majority of Stetmann's dialogue
      - Difficulty mildly reduced for Normal and Hard
      - Salvaging a structure no longer counts as a lost structure for the "Solid as Ice" achievement
      - A new voiceline plays if you lose a structure
      - New voicelines added to clear up attack patterns on the first 2 chokes
• Hub UI Improvements
   - Star Map
      - The Planet Info tab now showcases which races you will encounter on the planet
      - Updated Mission Preview screenshots
      - Mission stars are now always visible, list unlockables (e.g. new units or tech), and have visual tiers based on completion status
      - Can preview "Unlockables" of not-yet-visited planets
      - Meta achievements now show progress (e.g. "Complete all missions on Brutal" now shows which missions you have completed, and which still need to be completed for credit).
      - The "Unlockables" icon for "Supply Depots and Refinery" now shows both structures
   - Archive Mode
      - Archive button now always shows eligibility tooltip (instead of only when excessive tech was present)
   - Research Tech
      - New icons for the different tiers
      - A few Research Tech abilities have been replaced and re-ordered
   - General
      - Labels added to each station for easier navigation
      - Reduced volume of various ambient noises
      - Improved visual representation of which tech has points allocated to it
      - Added an in-game Discord link (Hubs only)
• Misc
   - Gary's Model has been updated (not a generic Science Vessel anymore)
   - Research Tech Balance Changes:
      - Starting Minerals and Starting Vespene now use increments of 50 (up from 25)
      - Starting Supply now use increments of 4 (up from 3)
      - Supply Cap returned to 200 (up from 150)
   - If an achievement is failed or becomes ineligible (e.g. wrong difficulty), the achievement text is updated to inform you that the achievement is no longer achievable and why.
   - Improved Game Menu (F10)
      - Added a "Return to Hub" option
      - Added a "Campaign Preferences" option
      - Removed "Rewind" option (caused issues with data banks)
      - Redirected the "Achievements" option to show current map achievements instead of Blizzard Achievements
   - Improved some Hotkeys to more logical options
   - UI no longer shows "Alliance" and "Resource Trading" buttons
   - UI now displays Planet, Mission, and Difficulty above the achievements button

BUG FIXES:
• General
   - Fixed de-synced Music Loop
   - Fixed a bug where skipping a cutscene sometimes resulted in a black screen
   - Fixed a bug where recording software sometimes captured cinematics as blank white screens
• Gameplay
   - Fixed "Advanced Terran Building Armor" to grant 2 armor as originally designed (was giving 1)
   - Fixed a bug in Glaciara Mission 3 where Salvaging a structure counted as a "Lost Structure"
   - Fixed a bug where Archive Mode let you use Special Tech that isnt normally accessible at original playthrough
   - Fixed a bug where you could research Upgrades for unavailable units while replaying missions in Archive Mode
• Visual
   - Fixed a bug where newly built bunkers were not equipping the upgraded armor look after researching "Terran Building Armor"
   - Fixed a bug where the Achievements dialog was sometimes rendered behind other dialogs