The Crystal Shards - v2.0.0
Details
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FilenameSC2-TheCrystalShards-V2-0-0.zip
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Uploaded by
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UploadedJan 12, 2024
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Size71.90 MB
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Downloads441
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MD534a717278bc1497d67c85a75b8dbf359
Changelog
NEW FEATURES:
• New Planet: Horus IV
- 3 New Missions
• New Planet: Solli
- 3 New Missions
• New Tech Type: Unit Tech
- Used to upgrade your units and learn new passive and active abilities
• New Conversations
- After every mission (excluding Glaciara), new dialogue options are available at the Hub
• Hero Tech Special Abilities Reworked
- "Resurrection" (respawning at nearest Command Center) is a default passive of Stetmann now
- The "Special Abilities" have all been reworked into Active abilities
• New OST Tracks
- Horus IV (Planet Theme)
- Horus IV Hub
- Solli (Planet Theme)
- Solli Hub
• New Engineering Bay Upgrades
- "Cargo Expansion" increases cargo space of Bunkers by 2
- "Hellstorm Missile Pods" adds an additional secondary attack to Missile Turrets dealing AoE damage
- Both of these are always available (no Research Tech allocation necessary)
• New "Welcome Panels" on the Launcher map
- Tailored for first time players and returning players (from previous releases)
- Provides story recaps, timeline, and preferences
• New settings
- Difficulty can be adjusted via the Launcher map before reaching the Glaciara Hub
- Advanced players can opt into "Limited Tips" to only receive mission critical tips
- Choose your desired default gamespeed
EXISTING FEATURE UPDATES:
• Glaciara Maps Updated
- New "Snow" visual added to Terran units/structures
- Regenerated all of Stetmann's voicelines with higher quality and better delivery
- Mission 1 (A Frosty Expedition)
- Revised majority of Stetmann's dialogue
- Mission 2 (Stolen Goods)
- Revised majority of Stetmann's dialogue
- Difficulty increased for Hard and Brutal
- The "Freeze the Research" achievement has been updated to "10" minutes, up from "8" to compensate
- New tooltip added, pointing players towards Tech Lab upgrades
- Mission 3 (Cold Peak)
- Revised majority of Stetmann's dialogue
- Difficulty mildly reduced for Normal and Hard
- Salvaging a structure no longer counts as a lost structure for the "Solid as Ice" achievement
- A new voiceline plays if you lose a structure
- New voicelines added to clear up attack patterns on the first 2 chokes
• Hub UI Improvements
- Star Map
- The Planet Info tab now showcases which races you will encounter on the planet
- Updated Mission Preview screenshots
- Mission stars are now always visible, list unlockables (e.g. new units or tech), and have visual tiers based on completion status
- Can preview "Unlockables" of not-yet-visited planets
- Meta achievements now show progress (e.g. "Complete all missions on Brutal" now shows which missions you have completed, and which still need to be completed for credit).
- The "Unlockables" icon for "Supply Depots and Refinery" now shows both structures
- Archive Mode
- Archive button now always shows eligibility tooltip (instead of only when excessive tech was present)
- Research Tech
- New icons for the different tiers
- A few Research Tech abilities have been replaced and re-ordered
- General
- Labels added to each station for easier navigation
- Reduced volume of various ambient noises
- Improved visual representation of which tech has points allocated to it
- Added an in-game Discord link (Hubs only)
• Misc
- Gary's Model has been updated (not a generic Science Vessel anymore)
- Research Tech Balance Changes:
- Starting Minerals and Starting Vespene now use increments of 50 (up from 25)
- Starting Supply now use increments of 4 (up from 3)
- Supply Cap returned to 200 (up from 150)
- If an achievement is failed or becomes ineligible (e.g. wrong difficulty), the achievement text is updated to inform you that the achievement is no longer achievable and why.
- Improved Game Menu (F10)
- Added a "Return to Hub" option
- Added a "Campaign Preferences" option
- Removed "Rewind" option (caused issues with data banks)
- Redirected the "Achievements" option to show current map achievements instead of Blizzard Achievements
- Improved some Hotkeys to more logical options
- UI no longer shows "Alliance" and "Resource Trading" buttons
- UI now displays Planet, Mission, and Difficulty above the achievements button
BUG FIXES:
• General
- Fixed de-synced Music Loop
- Fixed a bug where skipping a cutscene sometimes resulted in a black screen
- Fixed a bug where recording software sometimes captured cinematics as blank white screens
• Gameplay
- Fixed "Advanced Terran Building Armor" to grant 2 armor as originally designed (was giving 1)
- Fixed a bug in Glaciara Mission 3 where Salvaging a structure counted as a "Lost Structure"
- Fixed a bug where Archive Mode let you use Special Tech that isnt normally accessible at original playthrough
- Fixed a bug where you could research Upgrades for unavailable units while replaying missions in Archive Mode
• Visual
- Fixed a bug where newly built bunkers were not equipping the upgraded armor look after researching "Terran Building Armor"
- Fixed a bug where the Achievements dialog was sometimes rendered behind other dialogs