Details
Changelog
- When customizing marines, player 2's marine 6 should no longer show incorrect equipment
- The final room should no longer end prematurely when any unit dies
- Corrected some triggers affecting player ranks and the end of each room
- Marines are now considered hero units, making them much easier to keep track of
- All weapons now require vision of the target area to use
- The reaction-fire-system has changed to auto cast abilities
- Credits should now be rewarded in the correct amount to players at the end of each room