Details
Changelog
- When a turn ends with a 0 timer, units should now be unable to move and melee UI should be hidden
- Player 1 should no longer start a new room with melee UI hidden
- Players should no longer be able to purchase marine equipment that is already equipped
- Marines should no longer have unintended infinite energy drain
- Plasma Cannon range reduced from 10 to 9
- A new weapon has been added
- New armors have been added
- Default equipment for marines in room 1 have changed so 1 marine carries an Auto Cannon instead of a Rocket Launcher
- Adjusted the size of the windows when customizing the marines