Details
Changelog
- Layout for the final room has been modified
- Marine stats are now shown by melee UI
- Movement, weapons, and items are now accessed by melee UI
- Non-energy weapons now use ammo
- New weapons have been added
- Marines should no longer have energy drained when a turn is ended while moving
- Marines are no longer highlighted with a white halo when selected
- The chance of a marine losing armor points, after taking damage, is now higher
- New armor has been added
- New items have been added
- New research has been added
- Grenades now require vision of the area to be thrown at
- All research is now immediately updated when purchased and are disabled if player resources are too low