Details
Changelog
- Fixed a bug with modifying marine energy from rocket launcher usage that prevented the map from being saved in the editor
- The map can now be played from room 1 to the final room (7 rooms total; low cover not implemented for all rooms yet)
- Removed the red target markers when preparing to fire a gun
- The timer during resource management now pauses and resets between rooms
- There is now a problem with energy draining movement (which is disabled until fixed)