Details
Changelog
- There is now a larger delay at the start of rooms when ordering computer controlled marines
- Fixed a bug preventing AI anti-idle from working
- All explosives now have adjusted damage against destructibles
- Kill bounty is now properly adjusted when kills happen between humans and AI
- Fixed a bug relating to destructibles on death
- Some destructibles are now much tougher
- Marines firing from behind low cover should no longer hit that low cover
- The barrels are now much weaker
- Marines behind low cover can no longer be hit by projectiles when the attacker fires at a distant point