Details
Changelog
- The AI now remembers the last seen locations of enemy units and will investigate
- Computer controlled marines will now attack drones
- The idle worker button and army button no longer show
- The hero buttons have been moved
- Removed some unused trigger variables
- AI now runs slightly more efficiently
- The blue beacons are now unselectable
- Slightly increased the arc for line of fire detection
- AI doesn't work in rooms with hostiles (excluding the first room)
- Throwing mines now breaks cloak