Details
Changelog
- Removed several unneccessary variables to increase memory
- All equipment slots should now correctly recognize what's placed inside
- Punch and Power Fist range increased from 1 to 1.5
- Punch and Power Fist can no longer target points
- Power Fist should now be able to hit reasonably large objects correctly, like tanks
- Double equipping the same gun type should now double starting ammo
- Max ammo for guns have been doubled (non-energy weapons only)