Details
Changelog
- All guns are now complete, with snap-targeting, a targeting animation, and perfect collision with targets when required
- First room squads now have varied equipment
- Rocket Launcher and Wave Cannon no longer do unintended double damage
- The start of each room now gives marines ammo for their guns
- Much more destructible objects can now be targeted by guns
- Marine sight radius has increased from 9 to 20
- Sensor normal range increased from 20 to 30
- Sensor detection range increased from 7 to 10
- Marine customization UI partially complete