SpineCrawler D! V1.16A

Details

  • Filename
    SpineCrawler_D_1.16A.SC2Map
  • Uploaded by
  • Uploaded
    May 7, 2010
  • Size
    293.21 KB
  • Downloads
    433
  • MD5
    19b6ca220b136118b2c2d8a134a43127

Changelog

v1.0 -Original Map v1.0B -Added anti-wall ref -Added building boundaries. -Hopefully increasing the difficulty :) v1.0c -Finally added the siege ability to the siege tanks -Increased wave health v1.1 -Greatly improved antiwall ref functionality -Lowered spinecrawler damage -Raised units damage and added damage bonuses to specific attributes of enemies -Balanced enemy HP and shields v1.15 -balance changes to units -Marines have stimpack, and an increased attack speed -Ghosts have an increases attack speed -Stalkers have more damage and an increased attack speed -Archons have increased range from 2 to 2.5 v1.16A -Reduced marines attack speed and decreased damage -Localized for EU (I hope it works I've never done it before but, hopefully the editor will do it automatically after the 11th patch comes out) -Fixed the issue when playing with more that just yourself and all the units kept dieing.

Killing creep tumors gives extra money, I plan on leaving this to boost personal play and it won't be as OP when there are more players.