(8) Space Hunters RC1

Details

  • Filename
    _8__-_Space_Hunters.SC2Map
  • Uploaded by
  • Uploaded
    Aug 20, 2010
  • Size
    1.90 MB
  • Downloads
    1,420
  • MD5
    10f52543d7cef4bdf58d15346f36f7ed

Changelog

20-Aug-2010

- Reduced High Yield Minerals chunks to the meele standar.(from 8 to 6)
-Added Doodads and more Terrain details.

15-Aug-2010

-Change form of the 8 Main Bases.
-Corrected width of 2 "Sencondary" Bases.
-Added more textures and Doodads.

8-Aug-2010

-Compatible with SC2 Release.
-Remake of 60% of the map.
-Added 4 Blue bases.
-All Gold Bases completely remade.
-Added More textures and doodads.
-More of the minerals tweaked for standar mine times.

14-Jul-2010

-Compatible with Patch 16+(Beta Phase 2)
-Added MORE Doodads and a lot of work in the Terrain.
-Increased LoS-Blocked Areas in all Main Bases.

9-Jun-2010

-Added TONS of textures & Doodads.
-Fixed misplaced Vespene in 4 of the secondary expansions.
-Fixed misplaced startpoints 4&8.

23-May-2010

-Changed map status to Meele Galaxy standar (thanks for the help)

22-May-2010

-Added flavor text in Map description.
-Fixed misplaced Debris.
-Fixed misplaced Startpoint.
-Modified mineral formations in the corners.

21-May-2010

-Add more Terrain & Doodads
-Change the Main Bases Resources in to a Full Meele map.

20-May-2010

Continuing Map Deconstruction:
-More Terrain
-More Doodads

16-May-2010

-Added more Terrain Textures.
-Starting Map "deconstruction(More "Natural Generated" Terrain)

14-May-2010

-Add Terrain Textures.
-Removed extra Gas from start points.

8-May-2010

-HOLY SHIT BATMAN 2.5MB!!!!(Textures removed)
-Small change in the ramps from 2nd to 3rd StartPoint (Width corrected).

7-May-2010

-FIX COMPATIBILITY WITH SC-Allin1Tool
-Removed debris in the 8th Start point ramp.
-Balance free space behind minerals in StartPoints 4,5,6 and 7.
-Add decorations and terrains.