Map V1.3.0

Details

  • Filename
    attack_waves.SC2Map
  • Uploaded by
  • Uploaded
    Mar 30, 2013
  • Size
    3.16 MB
  • Downloads
    217
  • MD5
    965341655c9474537247370bddecda16

Changelog

V1.3.0

  • Added new wave: 2x5 elite marines, 2x5 elite thor, 1x5 battlecruiser
  • Repulsor fields (purely asthetic) added around despawn areas (top right, bottom left) and revealers added to those areas to make them stand out more
  • General improvements
  • Minor bug fixes

V1.2.5

  • General improvements
  • Version number now displayed when the game starts

V1.2.0

  • Marauder bug FIXED
  • Minor improvements

V1.1.2

  • Added custom loading screen image
  • Minor bug fixes

V1.10 Second update.

  • Map redone
  • Added thor and colossus waves
  • General improvements
  • Bug fixes

V1.0.5 First update.

  • Added marauders after 1 minute mark, and tanks after another minute.
  • General improvements

V1.0.0 The first, very bad and boring version.

V1.3.0 - Minor bug on new wave resulting in overlong battles near the repulsor fields. Will be worked on.

V1.2.5 - Still working on improvements to the game as a whole.

V1.2.0 - Still seems to be lacking in unit variety, will work towards fixing this. Even considering adding unit kill counter, and a vote at the beginning to vote on who you think will win (winner = most kills by "X" time).

V1.1.2 - There is a bug involving the marauder's bullets registering as spawn candidates for either team, resulting is an unstoppable blob of units early on for one of the teams. this is being investigated and should be resolved soon.

V1.1.0 - New map makes watching more interesting, as does more unit variety. More to come still.

V1.0.5 - So far, It's pretty uninteresting to watch. This should change as time goes on and further updates emerge.