Shadows of the Tal'Darim ORPG 0.85
Details
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FilenameShadows_of_the_Tal_Darim0.85.SC2Map
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Uploaded by
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UploadedJan 26, 2011
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Size6.63 MB
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Downloads242
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MD5ada2a8437ab3d817ced4e2b90166840c
Changelog
0.85 beta
- -New hero Pick Menu. I know, the old hero pick library by sweetzombiejezus was better, but the new system supports save/load of heroes.
- You can now save up to 3 heroes at once on battle.net. This also stores your hero's cash, items, stat points and talent upgrades.
- Experience gain normalized, new level cap of 40
- The Stats tab will flash when you gain a level, an indicator that you need to spend a stat point
- You no longer gain stat points/levels from dying and resing
0.83 release -Two quest cinematics added.
- -Players now pick their stat points through a new submenu on their command card instead of the dialog. This prevents players from picking their stat points while driving/piloting a vehicle, losing their point
- -All abilities (except Spectre - Consumption) now have their secondary hotkeys clarified in their tooltips. All abilities will now state in bold letters 'Press 1 to cast on your current target' or 'Press 7 to cast on yourself'.
- -High Templar has a few new talent upgrades, Improved Feedback and a second rank of improved psi storm
- -You can no longer pick up Chal'marr with the dropship
- -Chal'marr is now much harder to kill
- -Chal'marr will now retaliate if attacked by a human player
- -Players can no longer enter the 'destroy the distruption field generator' quest zone until they've reached that part of the quest chain.
- -Spectre - Psi Shield has had its energy cost removed
- -Spectre - Experimental Plasma Gun has had its base damage increased by 7
- -Transition between quest zones should 'blend' alot better for unlock mode players.
- -Queens lair should be accessable without switching to lock camera (third person) mode.
- -Amount of mobs in starting zones has been reduced
- -Queen Infestor should no longer be dealing damage based on a % of the targets heealth
0.82 -Intro cinematic deleted (was causing serious camera issues on multiplayer which made it unplayable) -Some types of items that do not consume charges now have a ridiculous cooldown instead! (grenades, gravity bombs) -Burrow (Queen Infestor, Roach, Ultralisk) no longer removes your stacks of agility/intelligence/strength. The correct attributes are applied after the hero unburrows -Enemies now hit harder when more players are present, gaining +20% damage done per player present -Difficulty now adjusts when a player leaves the game
0.81b -Intro cinematic added -grenades now properly consume charges -preview map image updated -all npc's are now unselectable (but not untargettable)
* The Respawn triggers are temporarily broken. Just save regularly and load hero if you die.
* The save/load triggers do not yet record individual heroes quest progression
* The Stats dialog does not display the correct XP required to reach next level