SCV Scramble v0.1.2
Details
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FilenameSCV_Scramble_v0.1.2.SC2Map
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Uploaded by
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UploadedSep 6, 2010
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Size183.24 KB
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Downloads237
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MD51650f5c2602073c4eb74293f17a3a45e
Changelog
SCV Scramble changelog.
v0.1.2 -Zerg's racial ability changed from Swarm to Spawn Burst. -Doubled the base damage of all heroes. -Added the Emergency Transporter ability to heroes to make it easier to use the Emergency Transporter item on demand. -Accuracy now provides +1.5 damage/point [from +1] -Marksman now provides +3 damage/point [from +2] -Strength now provides +1.5 damage/point [from +1] -Zealots now do 100% damage vs. Structures [from 50%]. -Broodlings now do 100% damage vs. Structures [from 75%]. -Bounty for all units reduced. -Reworked base layout. -Fixed starting location bug. -Fixed upgrade queue exploit. -Fixed win/loss conditions.
v0.1.1 -Increased all spawn times by 50%. -Increased Nova's and Tosh's collision and selection radius to 0.5 [from 0.375]. -Decreased Resupply Center's energy regeneration bonus to 5 [from 10]. -Fixed subgroup priorities. -Changed terrain.
v0.1.0 -Initial alpha release.
SCV Scramble Known Issues:
v0.1.2 -When your hero dies, you may find that inventory items have shifted position after revival. This is due to the nature of the workaround for the "items always drop on death" bug. While this issue can potentially be resolved, it would take a substantial amount of coding and for now I would rather wait for Blizzard to fix the underlying issue.
Important Any saved changes to this uploaded file will render the map unplayable. This is not some map protection scheme. It is simply because the map uses a customized MapScript.galaxy file that WILL be overwritten if the map is saved in the editor.